Tweak comment
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@@ -195,7 +195,7 @@ impl Default for Board {
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exit_east: None,
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exit_east: None,
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reenter_when_zapped: false,
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reenter_when_zapped: false,
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message: String::new(),
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message: String::new(),
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// (1, 1) is objectively a better default for enter x/y than (0, 0). It is possible to
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// (1, 1) is an objectively better default for enter x/y than (0, 0). It is possible to
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// get ZZT to consume this value by restoring a game, and in that case (0, 0) will take
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// get ZZT to consume this value by restoring a game, and in that case (0, 0) will take
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// the player out of bounds, leading to a crash.
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// the player out of bounds, leading to a crash.
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enter_x: 1,
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enter_x: 1,
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