Reimplement label parser using grammar! macro

This commit is contained in:
2025-06-07 12:41:19 -07:00
parent c3917a62b7
commit c5df4e1ce0
2 changed files with 140 additions and 2 deletions
+2 -2
View File
@@ -367,7 +367,7 @@ pub fn grammar(ts: TokenStream) -> TokenStream {
.collect(); .collect();
let enum_tag = quote! { let enum_tag = quote! {
#[derive(Copy, Clone, Debug)] #[derive(Copy, Clone, Debug)]
enum Tag { pub enum Tag {
#(#tag_idents),* #(#tag_idents),*
} }
}; };
@@ -379,7 +379,7 @@ pub fn grammar(ts: TokenStream) -> TokenStream {
let fn_name = &r.name; let fn_name = &r.name;
let generated = r.definition.generate_code(); let generated = r.definition.generate_code();
quote! { quote! {
fn #fn_name(p: &mut crate::peg::ParseState<Tag>) -> bool { pub fn #fn_name(p: &mut crate::peg::ParseState<Tag>) -> bool {
use crate::peg::backend::LowLevel; use crate::peg::backend::LowLevel;
#generated #generated
} }
+138
View File
@@ -1,4 +1,5 @@
use crate::{ use crate::{
peg::ParseState,
plus, plus,
preprocess::peg::{Alt, And, Dot, EOF, NoCase, Not, Opt, Parser, Rule, Tag}, preprocess::peg::{Alt, And, Dot, EOF, NoCase, Not, Opt, Parser, Rule, Tag},
star, star,
@@ -6,6 +7,10 @@ use crate::{
}; };
pub fn print_labels(b: &Stat) { pub fn print_labels(b: &Stat) {
let code = &b.code;
let mut ps = ParseState::new(code);
assert!(grammar::program(&mut ps), "New parser couldn't parse: {:?}", code);
let mut parser = Parser::new(&b.code); let mut parser = Parser::new(&b.code);
if !program.parse(&mut parser) { if !program.parse(&mut parser) {
eprintln!("Couldn't parse stat's code: {:?}", b.code); eprintln!("Couldn't parse stat's code: {:?}", b.code);
@@ -19,6 +24,139 @@ pub fn print_labels(b: &Stat) {
} }
} }
mod grammar {
use peg_macro::grammar;
grammar! {
program = (line ("\n" line)*)? EOI;
line = label_line / statement;
statement = movement+ command? / command / text;
movement = ("/" / "?") s direction;
text = !("#" / "/" / "?") (!"\n" ANY)*;
label_line = ":" label eol;
command = "#" bare_command;
bare_command = bare_compound_command / bare_simple_command;
@icase
bare_compound_command = (
("give" / "take") sp counter sp value /
"if" sp condition /
"try" sp direction
) s (statement / bare_command);
@icase
bare_simple_command = (
&'b'..'c' (
"become" sp kind /
"bind" sp word /
"change" sp kind sp kind /
"char" sp value /
"clear" sp word /
"cycle" sp value
) /
&'d'..'l' (
"die" eow /
"end" "game"? eow /
"go" sp direction /
"idle" eow /
"lock" eow
) /
&'p'..'s' (
"play" eow (!"\n" ANY)* /
"put" sp direction sp kind /
"restart" eow /
"restore" sp message /
"send" sp message /
"set" sp word /
"shoot" sp direction
) /
&'t'..'z' (
"throwstar" sp direction /
"unlock" eow /
"walk" sp direction /
"zap" sp message
) /
message // shorthand send
) s eol; // note: this allows trailing (ignored) whitespace
//
// Common definitions
//
// Color names
@icase
color = ("blue" / "green" / "cyan" / "red" / "purple" / "yellow" / "white") eow;
// Conditions
condition = ("not"i sp)* base_condition;
@icase
base_condition =
// These need `eow`/`sp` immediately after each literal because each one
// could potentially appear in a flag name as a prefix: `#set allignedxyz`
"alligned" eow /
"any" sp kind /
"blocked" sp direction /
"contact" eow /
"energized" eow /
word; // flag name
// Counter names
counter = ("ammo" / "gems" / "health" / "score" / "time" / "torches") eow;
// Directions
direction = (direction_modifier sp)* base_direction;
@icase
direction_modifier = ("cw" / "ccw" / "opp" / "rndp") eow;
@icase
base_direction = (
"flow" / "rnd" ("ne" / "ns")? / "seek" / // dynamic
"north" / "south" / "east" / "west" / "idle" / // long forms
"n" / "s" / "e" / "w" / "i" // short forms
) eow;
// Labels (defined locations in the code)
// Examples: foo, namespace~foo, foo.local, .local, @
label = #Label:(namespace? (label_name / #Anon:"@"));
namespace = #Namespace:label_word "~";
label_name = label_local / label_global label_local?;
label_global = #Global:label_word;
label_local = "." #Local:label_word;
label_word = word_char+; // labels can start with 0-9
// Messages (references to labels)
// Examples: foo, all:namespace~bar.baz, @b, @f
message = #Message:(recipient? message_name);
recipient = #Recipient:word ":";
message_name = namespace? (label_name / #Anon:anon_message);
anon_message = "@" ("b" / "f");
// Tile kinds
kind = (color sp)? base_kind;
@icase
base_kind = (
&'a'..'b' ("ammo" / "bear" / "blinkwall" / "bomb" / "boulder" / "breakable" / "bullet") /
&'c'..'e' ("clockwise" / "counter" / "door" / "duplicator" / "empty" / "energizer") /
&'f'..'k' ("fake" / "forest" / "gem" / "head" / "invisible" / "key") /
&'l'..'o' ("line" / "lion" / "monitor" / "normal" / "object") /
&'p'..'r' ("passage" / "player" / "pusher" / "ricochet" / "ruffian") /
&"s" ("scroll" / "segment" / "shark" / "slider"("ew"/"ns") / "slime" / "solid" / "spinninggun" / "star") /
&'t'..'w' ("tiger" / "torch" / "transporter" / "water")
) eow;
//
// Generic helpers
//
eol = &("\n" / EOI);
eow = !('a'..'z'i / '0'..'9' / "_");
s = " "*;
sp = " "+;
value = '0'..'9'+;
word = !'0'..'9' word_char+;
word_char = ('a'..'z'i / '0'..'9' / "_");
}
}
fn program() -> impl Rule { fn program() -> impl Rule {
(Opt((line, star!(("\n", line)))), EOF) (Opt((line, star!(("\n", line)))), EOF)
} }