Add serialization support for boards

This commit is contained in:
2024-03-10 20:21:16 -07:00
parent 2d9fce3f59
commit 2c9bb315ed
+102
View File
@@ -6,6 +6,37 @@ use nom::{
};
use std::{env, error::Error, fs, process::exit};
trait SerializationHelpers {
fn push_i16(&mut self, value: i16);
fn push_u16(&mut self, value: u16);
fn push_string(&mut self, cap: u8, value: &[u8]) -> Result<(), &'static str>;
fn push_padding(&mut self, size: usize);
}
impl SerializationHelpers for Vec<u8> {
fn push_i16(&mut self, value: i16) {
self.extend(value.to_le_bytes());
}
fn push_u16(&mut self, value: u16) {
self.extend(value.to_le_bytes());
}
fn push_string(&mut self, cap: u8, value: &[u8]) -> Result<(), &'static str> {
if value.len() > cap as usize {
return Err("string too long");
}
self.push(value.len() as u8);
self.extend_from_slice(value);
self.push_padding(cap as usize - value.len());
Ok(())
}
fn push_padding(&mut self, size: usize) {
self.resize(self.len() + size, 0);
}
}
struct World {
header: Vec<u8>,
boards: Vec<Board>,
@@ -104,6 +135,43 @@ impl Board {
stats,
})
}
fn to_bytes(&self) -> Result<Vec<u8>, &'static str> {
let mut result = vec![];
result.push_padding(2); // reserve space for board size
result.push_string(50, &self.name)?;
// Encode terrain
if self.terrain.len() != 1500 {
return Err("invalid number of tiles for board terrain");
}
let mut iter = self.terrain.iter().peekable();
while let Some(tile) = iter.next() {
let mut count = 1;
while count < 255 && iter.peek().map_or(false, |&next_tile| next_tile == tile) {
count += 1;
iter.next();
}
result.push(count);
result.extend_from_slice(tile);
}
// Board info
result.extend_from_slice(&self.info);
// Stats
// TODO: handle when there are no stats
result.push_i16((self.stats.len() - 1) as i16);
for stat in &self.stats {
result.extend_from_slice(&stat.to_bytes());
}
// Fix up board size
let size = (result.len() - 2) as u16;
result.splice(0..2, size.to_le_bytes());
Ok(result)
}
}
impl Stat {
@@ -137,6 +205,36 @@ impl Stat {
},
))
}
fn to_bytes(&self) -> Vec<u8> {
let mut result = vec![];
result.push(self.x);
result.push(self.y);
result.push_i16(self.x_step);
result.push_i16(self.y_step);
result.push_i16(self.cycle);
result.push(self.p1);
result.push(self.p2);
result.push(self.p3);
result.push_i16(self.follower);
result.push_i16(self.leader);
result.push(self.under_element);
result.push(self.under_color);
result.push_padding(4);
result.push_i16(self.instruction_pointer);
// TODO: more safety around valid bind-indexes (positive? negative?)
result.push_i16(if self.bind_index < 0 {
self.bind_index
} else {
self.code.len() as i16
});
result.push_padding(8);
if self.bind_index >= 0 {
// TODO: more safety around bind-index XOR code
result.extend_from_slice(&self.code);
}
result
}
}
fn to_latin1(bytes: &[u8]) -> String {
@@ -170,5 +268,9 @@ fn main() -> Result<(), Box<dyn Error>> {
);
}
}
// Try to export one of the boards
fs::write("tmp.brd", world.boards[0].to_bytes()?)?;
Ok(())
}